Video Gamer Play // Harry Potter: Hogwarts Mystery forces you to pay –...
Harry Potter: Hogwarts Mystery forces you to pay – or wait – to save a kid from being strangled
I’ve been waiting years for a new Harry Potter video game, and the premise of Hogwarts Mystery is instantly interesting – a time period so far untouched by the series’ lore, a chance to reconnect with well-known characters, and, yes, the simple ability to role-play being at Hogwarts, just like Harry and his pals.
But the game’s premium licence and production values all come at a cost – and that cost is forced onto the player in the form of a debilitating energy system, which slows progress to a near-impossible crawl unless you pay up.
Hogwarts Mystery is a narrative adventure, its scenarios taking the form of things like potion-making and broom lessons, conducted via simple on-screen tapping and the occasional need to trace a specific gesture. There are a few dialogue options but no ability to actually fail, as the story-led experience propels you onward through the game’s central plot.
- Oxenfree follow-up Afterparty, Swery’s The Good Life and more set for Xbox Game Pass March 26, 2019
- EA confirms it’s laying off around 350 employees March 26, 2019
- RPG card-battler SteamWorld Quest gets an April release date on Switch March 26, 2019
- Two new Nintendo Switch models inspired by 3DS’ split evolution, sources say March 26, 2019
- Here are some of the best PC digital deals right now March 26, 2019
- The old Star Wars: Battlefront 2 headlines Xbox Games with Gold in April March 26, 2019
- First Streets of Rage 4 gameplay trailer shows off fiery fists of fury March 26, 2019
- Crash Team Racing Nitro-Fueled includes Crash Nitro Kart tracks, arenas and PS4-exclusive skins March 26, 2019
- Journey to the Savage Planet is a deeply unfashionable game, in the best possible way March 26, 2019
- Back in Control: Remedy’s weird new world feels brilliant to play March 26, 2019