Video Gamer Play // The E3 Bulletin: Friday
The E3 Bulletin: Friday
Well, that was E3 2019. What have we learned? Top of the list: not having a Sony conference didn’t make all that much difference. It is possible to predict 75 per cent of what would have been shown with 100 per cent certainty, and not mourn its loss: The Last of Us 2 is not going to be any more desirable, Death Stranding is not going to be any more comprehensible, its supporters all came out to stan for it regardless, and it will have saved a six-figure sum which it can put towards Kojima’s tab at Forbidden Planet.
The main victims of its absence are VR gaming – as a concept, pretty much – and Call of Duty, it being most remarkable that the latter is literally written on the side of the LACC but almost nobody has bothered to talk about it. Everybody else has done fine: we’ve got some brand new games to look forward to, new reasons to look forward to those that we already knew about, and just about everything is coming out in the next 11 months. That’s good news all round, although on the final day there was a noticeable lack of attendees all round, which might be causing the ESA concern.
- Destiny 2 Google Stadia players can only play with other Stadia players at launch June 17, 2019
- You can no longer catch ’em all in Pokémon Sword and Shield June 17, 2019
- Blizzard asks survey respondents if they’re aware of plans to “squish” World of Warcraft’s max cap June 16, 2019
- Shenmue 3 dev is listening to fan “concerns” about Epic Game Store exclusivity June 16, 2019
- 7 months later, Bethesda has finally delivered the Fallout 76 canvas bags June 15, 2019
- 17 minutes of Frontier’s promising Planet Zoo – and a snippet of poo physics June 15, 2019
- Toonstruck is currently free on GOG.com June 15, 2019
- Bethesda extends Fallout 76 Nuclear Winter pre-beta June 15, 2019
- Treyarch nerfs controversial Call of Duty: Black Ops 4 DLC weapon June 15, 2019
- It looks like The Last of Us 2 is set for February 2020 June 15, 2019